#Skripter By OsmanBey_19
command: /eventi baslat
options:
#-------------------------------------------------
#ELMAS TAVUĞUN İSMİ
tavuk: &3&lElmas Tavuk
#ELMAS TAVUK YUMURTASI İSMİ
yumurta: &3&lElmas Tavuk Yumurtası
#ELMAS TAVUĞUN ELMAS YUMURTLAMA ŞANSI
sans: 100
#-------------------------------------------------
#DEMİR TAVUĞUN İSMİ
tavuk2: &b&lDemir Tavuk
#DEMİR TAVUK YUMURTASI İSMİ
yumurta2: &b&lDemir Tavuk Yumurtası
#DEMİR TAVUĞUN DEMİR YUMURTLAMA ŞANSI
sans2: 100
#-------------------------------------------------
#ALTIN TAVUĞUN İSMİ
tavuk3: &6&lAltın Tavuk
#ALTIN TAVUK YUMURTASI İSMİ
yumurta3: &6&lAltın Tavuk Yumurtası
#ALTIN TAVUĞUN ALTIN YUMURTLAMA ŞANSI
sans3: 100
#-------------------------------------------------
on rightclick with 383:91:
if tool's name is "{@yumurta}":
cancel event
remove 1 383:91 named "{@yumurta}" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "{@tavuk}"
stop
on rightclick with 383:51:
if tool's name is "{@yumurta2}":
cancel event
remove 1 383:51 named "{@yumurta2}" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "{@tavuk2}"
stop
on rightclick with 383:61:
if tool's name is "{@yumurta3}":
cancel event
remove 1 383:61 named "{@yumurta3}" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "{@tavuk3}"
stop
every 5 second:
loop all chickens:
loop-chicken's name contains "{@tavuk}"
chance of {@sans}%:
drop 1 of diamond at loop-chicken
stop
every 5 second:
loop all chickens:
loop-chicken's name contains "{@tavuk2}"
chance of {@sans2}%:
drop 1 of iron ingot at loop-chicken
stop
every 5 second:
loop all chickens:
loop-chicken's name contains "{@tavuk3}"
chance of {@sans3}%:
drop 1 of gold ingot at loop-chicken
stop
command /ymt:
trigger:
if player is op:
give 1 383:91 named "{@yumurta}" to player
give 1 383:51 named "{@yumurta2}" to player
give 1 383:61 named "{@yumurta3}" to player
stop
#Umarım Skriptimi Beğenirsiniz